Boy Maas (bitgnosys)
┌─work concept, design and code
  1. 01JamZig⚡2024 to nowW3F JAM Prize

    A JAM client written in Zig, as sole developer. First to pass Milestone 1 conformance in the systems-language category of the Web3 Foundation's JAM Prize, and the only Zig implementation among the competing teams. JAM Prize M1 candidate after passing the M1 interview.

  2. 02Terraform Labs R&D2022 to 2024Terraform Labs

    Blockchain engineer in the R&D group, in Rust. Consensus algorithms and libp2p networking, an in-memory transport layer, a 15,000-node consensus test with sub-two-second global finality, partial IPLD state synchronisation that onboards a node in under fifteen seconds, game-theoretic protocol design and atomic swaps.

  3. 03Hubble Protocol2021Hubble Protocol

    DeFi expert and Solana smart contract engineer. Built a native Solana runtime for high-performance fuzzing with Google's honggfuzz, and fuzzed Hubble's contracts both technically and financially.

  4. 04Ethereum DeFi2019 to 2020own ventures

    Arbitrage bots in Rust, Solidity and Yul competing against Uberbot; a custom Ethereum P2P client for rapid reaction to mempool events; a research token with liquidity mining contracts; and high-frequency trading algorithms on Deribit options at Monetashi.

  5. 05EOS Amsterdam2018 to 2019founder

    Founding block producer candidate for the community launch of EOS, from the Netherlands, in the founding top ten; and a startup designing trading algorithms and bots for crypto exchanges.

  6. 06Stockers2009EduConcepts

    Concept design, project management and prototype development for one of the most advanced market simulator games in europe. This market simulator targeted at the dutch market allows the participant to get used to many of the facets of electronic trading. Stocks, options and derivates are all represented in this game.

  7. 07Keygamesnetwork2008Spele.nl, I-Med

    I-Med, the publisher of Spele.nl reaching out to more than 500K unique people every day proposed to build a self-serving advertiser platform. This started a 4 month project to build Keygamesnetwork.com

  8. 08Gamebattle2006AD, Spele.nl, WNF

    Tagged.nl recently launched the new game platform "GameBattle" (http://www.gamebattle.nl). GameBattle gives consumers the possibility to sharpen their minds and test their skills by playing game battles.

  9. 09Transferspel2005De Telegraaf

    Complete technical and graphical realisation for this online, multiuser concept created for Factor5 (for "De Telegraaf " Netherlands).

  10. 10Nationale Voetbal Quiz2004Voetbal International

    Complete technical and graphical realisation for this online, multiuser concept created for Factor5 (for "Voetbal International" Netherlands).

  11. 11Hitmaster v2.02002Coca-Cola®, Radio538 and Hitkrant

    Second version of online concept. In this game users can be a popmanager. You will have to buy popstars with a budget of one million dollars. To make profit and earn points you will have to buy those stars that will obtain most publicity on radio538 and the Hitkrant. If you get to the top 5, you can start collecting prizes!

  12. 12Hitmaster v1.02000Coca-Cola®

    First version of online concept. In this game you are a popmanager. You will have to buy popstars with a budget of one million dollars. To make profit and earn points you will have to buy those stars that will obtain most publicity on radio538 and the Hitkrant. If you get to the top 5, you can start collecting prizes!

  13. 13Freelance projects1998 to 2004various employers

    Some highlights of my freelance work

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